Resume

Follow my Developer Blog to see what I’m currently working on.

Kenny’s Apps

Today I make video games independently as Kenny’s Apps.
I do all of the art, programming, and design of my games myself.

Unity and C#

July 2015 – Present

GameMaker: Studio

October 2012 – July 2015

  • DOTNUKE
  • Air Hockey Challenge
  • Kenny’s App Kit for GameMaker: Studio

Xcode and Objective-C

July 2009 – October 2012

1st Playable Productions

At 22, I was lead designer of Freddi Fish ABC for Nintendo DS.

Designer

March 2008 – May 2009

Agora Games

All through college, I was part of a start up company.
We made integrated online communities for games.

Director of Community Management and Design

October 2006 – September 2007

Community Moderator

November 2005 – October 2006

2D Texture Artist / Level Designer

September 2004 – October 2005

Vicarious Visions

At age 19, I was on the design team for a Tony Hawk game.

Design Co-op

January 2006 – August 2006

Education

Rensselaer Polytechnic Institute

Class of 2008

BS in Computer Science and
BS in Electronic Media Arts and Communications
GPA: 3.73, Magna Cum Laude

Computer Experience

Languages

C#, HTML, CSS, GameMaker Language

Software

GIMP, Adobe Photoshop, Blender, SketchUp, Audacity

Game Development / Editing Tools

Unity, GameMaker: Studio, RPG Maker 2000,
Half-Life Hammer Editor, Unreal Ed

Awards

2nd Place in the Vicarious Visions Student Challenge

Bit Bop (2008)

IGN’s ‘Best Racing / Driving Game’ for Nintendo DS

Tony Hawk’s Downhill Jam (2006)

Independent Games Festival (IGF) Finalist

‘Best Half-Life 2 Mod’ for Plan of Attack (2006)