Wolfenstein: Enemy Territory was a free multiplayer game that began as an expansion for Return to Castle Wolfenstein. It let you choose different character class roles and abilities, to form teams and defend or destroy objectives.
Enemy Territory: Quake Wars was the commercial, big budget version of Wolfenstein: Enemy Territory, in the Quake universe.
I designed integrated web features for Quake Wars.
Plan of Attack had a companion website that would track every bullet fired across all servers.
To me, the Enemy Territory: Quake Wars website was like the commercial, big budget version of ModStats.